Game
TACMA (Total Arm Control Melee Arena)
11 years ago

TACMA 1.9 Sword Sim Concept


Hey everyone, I revamped the TACMA (Total Arm Control Melee Arena) concept quite a bit from a few months ago. I made the arm and sword control fully bounded by physics, so a player must deal with things like inertia and momentum. Damage of a strike is still based on the velocity of the sword. I also added the ability to extend your arm at the elbow as planned.

I scrapped shields for right now to focus fully on refining the sword combat. Now parrying is also bounded by physics. If a persons arm is fully extended it is weaker and thus most vulnerable to a parry. Leaving your arm extended makes the sword feel heavier and heavier over time to encourage realistic strikes rather than just wagging your sword like a deathwand that kills whoever it touches.

The new controls are listed below - suggestions highly appreciated!

Movement - WASDQE
Shoulder - Hold Left Mouse Button and Move Mouse
Extend Elbow - Holding left mouse button, and then pressing either middle, right mouse button, or F
Rotate Arm - While holding left click, use scroll wheel to rotate arm
Fast Reset Arm - T + Left Click (Holding left click alone will bring the arm will slowly come back to place)
Look Around - Mouse without pressing a mouse button or Arrow Keys or QE
Toggle Perspective - P
Neck Turn - Scroll Wheel (If not holding any mouse button)
Sprint - Shift
Respect - Z
Laugh - X
Taunt - C
Jump - Space
Chat - Enter to toggle, Type Message, Then Press Enter to Send



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.