This update will have many changes (for the betterment of the game), and I decided to tell you about the changes that the game will have, and what better way to do that than with a Devlog.
Let's begin.
First, I have almost finished reprogramming all the gameplay.
I still have a few things left to do, but things like the cameras, scrolling are already done.
The graphics have been slightly improved. I decided to improve the brightness effect of the renders, but at the same time make them look darker.
I also decided to add numbers to the cameras.

And I added the ventilation mechanic, You'll have to keep an eye on Lola and Aran to know when they're in that camera

Optimization will also be improved. The game's gameplay went from accumulating 213 MB (or 548 counting the counters and jumpscare frames) to only 125 MB of memory.
The game will also weigh less.
The jumpscares will be redone, now they will have a maximum of 13 or 10 frames so that the game doesn't accumulate too much memory. There is already one jumpscare done.

I'm currently rendering Ferd's jumpscares

Orville was never here

Other changes will be the mechanics that I already explained in this post
I have already rewritten the calls and some new mechanics such as ferd will be explained
Those are all the changes that this update will have.
I hope this will be the final update for this game.
(There won't be a Devlog 2 because I'm telling you everything here)
Thank you for the 192 followers and for the comments
-AranDev
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