I'm going to clarify a few things
There will be combos, but the ones in the gameplay are avoidable. You just have to be quick on the last few nights (especially Custom Night).
On the other hand, there are other unfair combos that will never happen, such as LFMS and Angel at the door, in order to make the gameplay fair
I also want to tell you that LFMS is supposed to leave 3 seconds after closing the door, but due to a bug, it leaves after about 6 seconds and you will hear 2 knocks. I couldn't fix this bug, but it's not a serious one. and I also think it gave LFMS variety, as sometimes it leaves early and sometimes it doesn't.
When LFSM leaves, open the door as quickly as possible before someone breaks it down.
Here's how to avoid the characters in Custom Night:
The first one: activate the alarm and keep the mouse cursor over it. Just looking to the right is enough.
The second one: hide under the table. If it enters the office, give it a quick electric shock.
I've already fixed most of the bugs I found (remember that I recoded several things in this game about three times). I think the difficulty is just right, easy at first but difficult in the last few nights. I tried the maximum custom night mode with the two secret characters and... it's the first time I've ever gotten nervous playing my own game.
I found it quite difficult, but fair, without feeling like the gameplay was unbalanced. There will be no unfair combos to maintain the balance of the game. The maximum custom night mode will be difficult but not impossible.
I hope you like this game and have fun playing it, and that this long development and the various changes in this major update have been worth it
-AranDev














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