Game
Team Delusional's DUSTTALE

2 years ago

Team Delusional's DUSTTALE: DEVLOG 3.


Devlog Icon by Satuii and @leminadee

Hey there, Ellen here. It's been a while since a major update, hasn't it? Sorry for not having too much to show for the past month or two, I personally have been very busy online and irl, but either way here we are now with our next major devlog! Hopefully you enjoy everything we have been doing the since our last big update.

SNOWDIN ENCOUNTER

One of our recent additions to the game has been the Snowdin Encounter. While not being the most original sounding concept for a Dusttale take, we took ours in a somewhat different direction. Instead of being a fight against Sans, we decided to have a fight against both Sans and Papyrus.

There was 2 big reasons for this. First off, our Hotlands/Hotel Encounter against Sans really messed with the games pacing we had. As such we chose to remove it and do a snowdin encounter. We also didn't want the Snowdin Encounter to just be boring and the average "Hey sans is here and is caught off guard" battle.

Here's a video showing the start of the Snowdin Encounter.

Sprite Credits: @cerealrei , @Akari__, @kitter , Joni, Satuii,
Music Credits: @Musaniac , @bruhassass , @leminadee , @nikmendoza
Writing: @DillyWolf , @Ell3n

There was a LOT of effort put into what we have shown for the Snowdin Encounter, so I really hope you guys enjoy what we are doing with it. The song is not finished, and currently has no set release date, but hopefully should be out within the next month or two.

SMALL NOTE:
TD Dusttale sans still wears the Ribcage shirt and Shoes, HOWEVER he doesn't put it on until sometime after this encounter due to story reasons. Up until that point, he has the UT sans outfit.

Now onto Music, we do have a few smaller tracks releasing.

Anticipation and Enemy Approaching!, by @Applemori and @leminadee .
Anticipation plays when battling weak enemies, and Enemy Approaching! plays when fighting normal monsters for the first few zones of the game.

Small Shock, by @leminadee
Small Shock plays in the Overworld for the New Home.

Inevitability, by @bruhassass
Inevitability plays in the menu.
the old Inevitability track is now the Extras Menu theme

One last thing before ending this devlog, I think it's best if we no longer do monthly progress updates. I would rather just release and post things at more fitting times, and save some stuff for bigger devlogs/reveals. This doesn't mean we will not be showing progress, but it just won't be as consistent to prevent stress/worrying about having enough for a small monthly update considering a large chunk of this game won't be revealed due to spoilers for a decent bit of time.

We don't have much else to show at the moment, but we are still working hard. Hopefully we can begin to show some more content soon next year, but for now this is likely it.

I do want to thank everybody for following this game and enjoying what we have done this year, I really do look forward to next year and seeing what else we can do with this AU/Game. But for now thats everything, have a great Christmas everybody!

NOTE: We have another smaller track that needs one small touch up that will be releasing later today



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