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Deltarune's DRAGON BLAZERS

2 days ago

Team Mantle's DRAGON BLAZERS: What to expect?


Oh.
Oh those are a lot of followers after one post.
Thank you for your amazing support, I am blown away by the (as of writing this) 31 followers that decided to support this game by following it! To celebrate this, I have decided to give all of you an update about what one can expect from this game. I will go over how I will handle the current (and future) canon lore about Dragon Blazers, the mixture of the real-time and turn-based combat system, and what to expect from the story. Without further ado, let's begin!

THE CANON MATERIAL
So, Dragon Blazers surprisingly has a lot of canon lore, due to Noelle's blog post in the Spamton Sweepstakes and the new chapters giving Dragon Blazers a surprising amount of spotlight. The fact that it is based off Lord of the Hammer is definitely the most interesting part, since that book seems to be based upon the prophecy. However, it is also mentioned that Dragon Blazers changed parts of the story, so while I want to keep the prophecy in mind, it is very likely that I will discard some parts of it if it seems better for the story.

Now, there will unfortunately be one part of the Dragon Blazers canon that I will ignore: The fact that Dragon Blazers is a series with at least three games. Since the lore is split among those three games, I cannot reliably use the lore given. Seeing the Dragon Blazers' series as one game fixes that issue, and allows me to create more references. One reference you might've noticed already is the fact that the team name is named team MANTLE. While I unfortunately do not have a team at the moment (if you're interested feel free to reach out btw), the logo that appears at every Tenna/SWORD route game seem very likely to spell out MANTLE, which I consider to be the official creators of the game. Speaking about the SWORD games...

THE DUAL COMBAT SYSTEM

Dragon Blazers will handle combat a little bit different then others! Since the SWORD route games (which appear to be based off Dragon Blazers!) use real-time combat, and Noelle mentioning clear descriptions of turn-based combat, I just decided that Dragon Blazers has both. Casual enemy encounters will be handled with the normal real-time combat system, but special enounters, like bosses, will feature a mix of those two!

The real-time combat system

  • Based off the Tenna and SWORD route games

  • Swap between the three main characters, THE VESSEL, THE RIVERPERSON and THE FLOWER PRINCE to take down enemies and bosses while dodging their attacks! Each character functions differently, and discovering who does what the best will be the key to your victory!

The turn-based combat system

  • Appearance is based off the Skies Forever Blue UI

  • Use the Vessel's ACT command on an unconcious enemy to engage turn-based combat! Here, use all three of the heroes simultaniously to smite down the opponent!

  • In turn-based combat, your characters have multiple moves that one can use defensively or offensively. ITEMs can also be used here! Strategy is key, since you don't have react to sudden attacks anymore, but don't think you're done with the real-time combat altogether! After a certain amount of time, or after you flee, boss fights will return to the turn-based system. Watch your every move!

There will also be certain ARMORs and WEAPONs you can equip. Some special amulets might grant special effects, like elongating the time one can spend in turn-based combat.

THE STORY

At last, we arrive at the part most of you are looking forward to, thank you for reading all of this! Now, I don't want to spoil anything, but to give you all an idea, let's do a little FAQ:

Will ERAM be part of the story?

  • Yes, ERAM will have a major part in the story. No spoilers though!

Will there be a pacifist/genocide/weird route?

  • There will be NO pacifist or genocide route. It might be a bit weird to be fighting enemies and seeing levels go up, but just see it like Deltarune. While being kind can lead to slightly different outcomes, it ultimately doesn't matter. A weird route though... We'll see.

Will UT/DR characters make a cameo?

  • This game is meant to exist inside the Deltarune world, so unfortunately there will not be many Deltarune cameos (There will be references though). The exception to these are The Vessel, Gerson Boom, Friend and ERAM. The Vessel technically looks like Kris, but I feel like this pixelated grey figure in armor doesn't look like Kris enough to make it suspicious. Gerson Boom is the creator of the book Dragon Blazers was based on, of course he'll make a cameo. Friend is from Cat Petterz, a video game that is mentioned to have ripped off Dragon Blazers at least once. And last is ERAM, don't need to explain that one.

What about the river person and the flower prince? A bit weird to have those two inside of a video game, right?

  • Yeah that's kind of true. The UTDR references will be a bit of a fourth wall break, but whatever, let me have a bit of creative freedom okay!

  • With that said, neither Flowey or the river person have made an appearance in Deltarune yet, so I feel confident I can put them in here.

What about Gaster?

  • It's rude to talk about someone who is listening!

And that's all! Wow, that was a lot, wasn't it! I hope you enjoyed this infodump about 'team' Mantle's DRAGON BLAZERS! Feel free to ask questions in the comments. See you later!



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