
Teaser for a hobby game I've been working on the past couple weeks! It's a fish management game with a frutiger aero aesthetic. It combines tycoon games with a pet simulator. #FrutigerAero #Fish #GameDev #Unity #3D
Next up
First look at an early game building, the farm. As well as a new resource food. I even added a spinning windmill to it for fun.
Working on a happiness system. It governs trader speed. It's affected by hunger and building density. Building lots of buildings in close proximity can completely slow a trade line. Also trying out color coding like a grand strategy (green == resource)
Playing with post processing & a procedural per building tech tree system. This can be built at runtime for every building and can add/remove techs and shuffle them around. It requires adaptivity because entire sub trees can be missing in a game.
@NEOWIZ_QUEST
's NARRATIVE JAM has begun!
Create an original narrative / story game in 10 days for a chance to win cash!
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
What's a trading game without a trading simulation? I may end up having to nerf this due to optimization, as every single trade is simulated. Also different buildings have different stored stats and yield timers, items are also checked for overflow.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I've been experimenting more with music for the trade game. I decided not to lean into orchestral. Playing more with bitcrush as well. Going for a very warm nostalgic feeling.
Had a little bit of time so I implimented a proper pathfinding algorithm (A*). I honestly can't tell if this is an improvement or worse.
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
Roads can now overlap, however buildings cannot be placed on roads, there's a cap for connections, and proximity also matters now, not just for distance. Your traders will try to trade with the closest building, some resources may need multi step trades!















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