The Tracey is a modern sniper-rifle which shoots Tracers that can vaporize every single Slime on it’s way! It’s been created with awesome help of Protohm Games.

The Weapons Update is being released on Wednesday (27 April)
The Tracey is a modern sniper-rifle which shoots Tracers that can vaporize every single Slime on it’s way! It’s been created with awesome help of Protohm Games.

The Weapons Update is being released on Wednesday (27 April)
ECARC Update 0.6P1 - Hotfix 1 *CHANGES* -GameJolt API Integration is back! Press G to activate it. -Achievements (Trophies) are back -Fixed Challenge 4 not being playable -Fixed a bunch of other bugs
Teaser: New weapons! Just casually dropping _some_ of the new weapons here. _Concept and Sprites are not final, I’m open to suggestions!_
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I worked so hard to get all four of them to the end safely, but then...
not the greatest house, but it's a house! :D
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