This is a test video using a very bad yet cool way of animating in Clickteam. No animation frames are used here! Just a bunch of counting and scripted rotating of bones. I came up with a very mediocre way of recording bone movements. And then I imputed them myself. I might make a tutorial if I can find a better way of "recording" the inputs.
(Model by D00dl3rStudios)

Test with a weird way of animating in Clickteam
(more info below)
Next up
https://gamejolt.com/p/plot-twist-1963-has-actually-been-out-for… btw this image is real but it was just a shitty build with a menu, older office build. and some testing things to see how files did on other computers
wait holy shit i reloaded the mfa after forever to check on something and i forgot how much i cleaned up the game damn yall in for a treat (its not coming soon though still gotta work on 1963 and samhainohpboai)
forgot to respond to waltenews i feel so bad
Fix Fredbear
i stand corrected @DiamondRaiderProductions ![]()
The Poopet
evil asf banny
its funyn cause a few years ago i really wanted a cluttered desk to seem busy but now its a genuine problem
They need you. 🐥
"HALT WHO GOES THEERREE"-⭐











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