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Just massively improved the fire, before it looked pretty bad and did not do much besides that. Now it looks a lot better, actually spreads properly, and kills the player too.
Sneak peek of the Brute's AI in the V0.5.2 Version.
Sorry I have not posted a build yet, there have been some very persistent bugs with the AI and generation, and I want to get it fixed before I release anything, so I cannot confirm a release date.
I finally have some stuff ready to show for the V0.5.X version in video. There is still a long way to go with it, with rooms, room layouts, the lower decks, cargohold generation, the hunters AI, etc.
I cannot confirm a release date for the Monstrum Alpha Mod. But I will say V0.1 is practically fully complete and I am working on the V0.5.X version now! More updates will come soon!
For now here is a sneak peek of the V0.5.X version in progress!
I have made some pretty good progress the past month, I have redone some textures like the wood deck, and I have bug fixed/improved a ton of things so I will be getting a few people to test it for me to see what they find and possibly a release soon!
While making the Hunter AI, I came across something that I thought was pretty cool. I am not sure if this is used in the game or not, but it seems that when this animation plays, the Hunter immediately kills the player using its hand like a weapon.
Microsoft Windows XP Unprofessional (windows logo prototype)
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Alone Together....
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.











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