Game
Mary's Arcade (Classic)
4 years ago

Tester feedback round 2 + launch plan.


After the first round of testing back in February resulted in restructuring the entire game from the ground up, I'm glad to say that testing went much better this time.

Feedback was very positive and my testers seemed to enjoy playing this time rather than just sitting there confused and bored.


I don't want to shoot myself in the foot by announcing a release date that I know I can't fulfill, but know that the game is entirely finished, and I just need to tweak minor things and make small balance patches before release. If I did have to estimate a release date, I'd say any time from next week to mid August.

I just want to make sure everything is extremely solid before launch so I don't have to make a bunch of first day patches.

I'll make another devlog when I have a concrete release date.

Soon.



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Mary's Arcade - 1 DAY UNTIL RELEASE

Per my last post, here's what 17 extra hours of targeted work can change.

It's a cyclic process; long periods of virtually no change while you figure out what's wrong, then the breakthrough leads to rapid changes in hours.

Man I wish there was a better way to polygonize a curve...

Phisnom's tier list.

Apparently the old MA2 models still work!

Literally the only thing that carried over from my old way of doing things to my new way is Mary's eye texture. These two models are actually linking to the same iris texture under the highlights for the eyes. I thought that was kind of cool.

Mary (x4)

Mary's Arcade - 2 DAYS UNTIL RELEASE

Mary's Arcade v1.0.0 is now public. I hope you enjoy it!

Mary's Arcade - 3 DAYS UNTIL RELEASE