

1 year ago
testing different eye ideas, which do you like better?
Next up
my whole philosophy with the "office" is: how can i make the player feel claustrophobic AND exposed at the same time? the answer to this is: lots and lots of clutter
DEV LOG 1/19/25
i also fixed the visual distortion caused by the panorama filter, it looks way better now
Minigame preview as promised!
DEV LOG 1/14/25
Devlog 1 - Now we're really cooking!
i lied, the ladder was easy to model
DEV LOG 1/28/25
Matthew's devlog v3
words cannot explain how difficult it was to get these damn switches to work. everything that could go wrong, did go wrong. but, several hours later, i got it to work!!!!
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