

testing different eye ideas, which do you like better?
Next up
i lied, the ladder was easy to model
DEV LOG 1/19/25
i also fixed the visual distortion caused by the panorama filter, it looks way better now
Before you, the new banner and thumbnail for Sweet Harmony's Gamejolt page! It was a hard work to make it, mostly on the banner, I wanted to make something amazing and stand out.
New news is closer than you think ;)
my whole philosophy with the "office" is: how can i make the player feel claustrophobic AND exposed at the same time? the answer to this is: lots and lots of clutter
Collection of various renders I've made over the years. Just thought I'd share them here for y'all to see.
DEV LOG 1/28/25
words cannot explain how difficult it was to get these damn switches to work. everything that could go wrong, did go wrong. but, several hours later, i got it to work!!!!
so long so long
DEV LOG 1/14/25
10 comments