1 year ago

testing different eye ideas, which do you like better?




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my whole philosophy with the "office" is: how can i make the player feel claustrophobic AND exposed at the same time? the answer to this is: lots and lots of clutter

DEV LOG 1/28/25

DEV LOG 1/19/25

CONNECTION FOUND

i lied, the ladder was easy to model

Rat Race Production Update

DEV LOG 1/14/25

words cannot explain how difficult it was to get these damn switches to work. everything that could go wrong, did go wrong. but, several hours later, i got it to work!!!!

wires are such a pain to model