Testing the AI in enemies and some special Actions.
Next up
Long time coming update: 24-09-02
- game name change - Solitary Ash
- steam page launch, demo coming soon - Wishlist now ! https://store.steampowered.com/app/2819430/Solitary_Ash/
- new screenshots and new look
Trying new interactions and mechanics, playing around with switches and buttons
I expanded the gamejam prototype into a first level and I added cinematics. I worked on this project on and off so there might still be some bugs. I did found several new ideas to explore whenever I will have time. Enjoy!
Dark is the night for all I’ve been working on making the player more aware of interactive objects, for now i’m playing with Outline.
Prologue Greybox I’m testing a couple of layouts for the Prologue of the game. I’m still playing around with the idea of releasing this in the demo next year.
Reviewing Redundant assets
Find the demo for the game here:
https://gamejolt.com/games/redundant/492777
More images here:
Sticks & Stones Testing random resource spawning
Some terrain blending/vegetation tests and the new UI Hud.
Systems, Story and re-defining Solitary
Prologue - From Greybox to Set Dressing
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