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Proof
3 years ago

Testing the dialogue and quest system I've written for Proof on a simple, poorly written fetch quest.




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AI Show off - NPC waking up unconscious allies in "Proof" (https://gamejolt.com/games/ProofGame/799826)

Containers outside of "The Wall" district in Proof.

Started modelling a new (vertical) city district for Proof. It will be known as "The Wall". Below you can see a couple of early sneak peeks of the district design.

Finished market design inside of "The Wall" district.

Testing a new rain effect for Proof, which supports object collisions.

Design of "The Wall" district in Proof.

Inserted fully textured "The Wall" district into my game map. This is the result

Testing the new combat system I've written for Proof v0.5 (https://gamejolt.com/Games/ProofGame/799826).

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^