Game
Tetsujin
12 years ago

Tetsujin V3 Released


Tetsujin v3 is a sort of go-between between the post-jam version and the next version of Tetsujin, which will probably have a cool name. like Kotetsujin. which is the name it will definitely have.

this version adds a bunch of things that ostensibly make the game easier- the biggest new feature (besides ALL OF THESE COLORS) is the modification of the air attack to, instead of having you actively shoot downward and stab things, to a sweet House of Dead Ninjas style sword flip that functions similarly to the original move but is like 30 times cooler

and also it doesn’t force you to suddenly move at terminal velocity, which is always a plus

also a bunch of little nuances like stage design changes, smoke being on the layer behind you, new attack animations. stuff you’ll notice if you look for it but won’t affect newer players.

tell me what you think!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Werehog transformation process. #sonicunleashed

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

brung back my old oc plus a new one

...they don`t have names yet tho

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror