Just because I think it would improve performance, I will be packing the Metallic, Roughness, and Specular textures into one texture, since they are all grayscale, for each material. If you don't know anything about materials, don't worry, this won't affect you. It only massively improves the texture memory usage.
Above is an attached example of what I am talking about.
Next up
A little bit of a lag fest never hurt anybody. (I hope)
Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.
Terrain!! Textures not by me
my second car in my life
I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.
DitheredBall.png
Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?
We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid
Fixed the eyes.
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