Just because I think it would improve performance, I will be packing the Metallic, Roughness, and Specular textures into one texture, since they are all grayscale, for each material. If you don't know anything about materials, don't worry, this won't affect you. It only massively improves the texture memory usage.
Above is an attached example of what I am talking about.
Next up
A little bit of a lag fest never hurt anybody. (I hope)
Currently working on the custom skeleton I was talking about a while ago so I can use the same skeleton between the two characters. It'll also make it easier for me to make proper IK through Control Rig.
I'm starting to replace enums with Gameplay Tags as enums can be extremely unpredictable and unreliable.
my second car in my life
Realistic eyes on these models actually look kind of eerie.
Fixed the eyes.
Think I might have made an ARG by accident
We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid
This explains how development is going:
0 comments