Game
HyperVelocity
5 years ago

Thank you all so much for your feedback! It's so hard to balance a game such as this when it's just you in front of the pc already working on it for 2 weeks straight! I really appreciate all your comments!




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I can't believe HyperVelocity was chosen to be the very first challenge of the week of #OperaGX new http://gxc.gg !!! https://gxc.gg/games/48caf715-a8fa-40a9-b32f-cc1891156ef5

Development on this game will be continuing! So keep an eye out for irregular updates! This game will be a beast!! Multi-layered levels, morphing grids, huge 3D bosses... but for now all I can post is just a sneak peek of the humble first upcoming update

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

a drawing I did because I was bored😪. But I love how it turned out.😊

I worked so hard to get all four of them to the end safely, but then...

Levels' maps.

Path of Kami, running around the shrine area

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!