Game
HyperVelocity
4 years ago

Thank you all so much for your feedback! It's so hard to balance a game such as this when it's just you in front of the pc already working on it for 2 weeks straight! I really appreciate all your comments!




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I can't believe HyperVelocity was chosen to be the very first challenge of the week of #OperaGX new http://gxc.gg !!! https://gxc.gg/games/48caf715-a8fa-40a9-b32f-cc1891156ef5

Development on this game will be continuing! So keep an eye out for irregular updates! This game will be a beast!! Multi-layered levels, morphing grids, huge 3D bosses... but for now all I can post is just a sneak peek of the humble first upcoming update

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?