Game
The JadeJohnsonIndustries™ Concerts And Audio-Gameplay Podcast-Type-Thing
4 years ago

Thank you, @MinionAppleBanana , for following this series!

Gameplay from which of our titles would you like to hear next?




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Look, I'm playing Animal Crossing in real life! 🙂 🙂 🙂

Aw yeeah! We squashed that bug like it was our JOB! Oh, wait, IT WAS! ¡lol! The Official JadeIrectOrPAL Update is coming VERY SOON!

This is how the graphics for Dojo Mode used to look upon direct conceptualisation.

This is also how the game's Character Select Music used to sound, too!

Please note, this is running on last-gen hardware.

Yes, the original "Oh, Annie!"-game, from Two-Thousand-And-Nine, was LITERALLY, THAT, BAD!

And we don't talk about "Oh, Annie! 2", the HORRIBLY HOMELY side-scroller! It's best that game remain as lost media!

But WE'LL FIX the first one, just you wait!

Hey! We just launched a brand-new PowerPoint film-editor out of the blue, the management of whose frames runs entirely in Show-Mode!

Please, if your interest has at all been peaked, do come check it out!

Nintendo Are Finally Listening To The

L-G-B-T-Q-I-A-Plus

Community! Sure, "Non-Binary", is as basic as possible, but it, IS, the thought that counts!

L-G-B-T-Q-I-A-Plus was only put on its own line for accessibility purposes, also why we spelled Plus.

Meet Ikumi! She's determined to help Bebe in any way in her attempts to overthrow The Evil King Patrick Riordan! And now, you can see it in her actions, more, and better, than ever before, via our new AI Cutscene Technology!

Just to demonstrate how tyranical The Evil King Patrick can be; if Ikumi loses to him, watch how brutally he takes her out! Notice the mud splitting nigh equally and almost entirely in just two unique directions, implying he splatters HER, not just IT!

JadeJohnson Industries Vault:

The 87Point5-Percent-Blind JadeJohnson Has Officially Beat “Mouse Unfair Redux’ - By YouTuber And PowerPoint-Game Developer “Diognei Matos’!

We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!