Next up
there's three simple things in life i require:
1. Freak Animatronics Blender Ports
2. Five Nights at Pokemon's 2 Beta Build
3. More Freak Animatronics Blender Ports (seriously, why are the only good fnaf models only made in c4d out of all things??)
thank yoiu for 30 follow
3rd chaarcter: Goofer
this was such a useless drama lmao, here's me playing the fnaf 3 beta game that stirred up drama
YO! me and @blackboy74 made a surprising collab together to make Stuffed 2 V4, where i made the jumpscares for half of the characters, go check it out!
i still find this funny
Ni n e N nin tety pp perc ne n e nnteeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyykieeeeikyyk
Nintety Nine Percent
I Am Almost Done...
Oops My KeyBoard Got Fucked
AnyWays, Progress Is Actually Good?!?!?
Only Need Pliminnie/Plimine/Pliminne Renders and Eabbito LEAP Jumpscare
So Maybe The Game Is At
90%
if you made a fnaw game, how would you make it stand out and give it a unique identity?
circus freaks is a good example because it uses 3d rooms rather than the same old google image aesthetic every single fangame uses
please answer in the comments
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