Next up
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
A new update as to what has been going on... Award Winner!
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
So what development got done this week? Well, the focus has been on finishing off the new character art.
New MEGA Attack - Power of love!
This week I've drawn some new Mega Attack preview sprites!
After 2 years, An Aspie Life has received its first Major Update!
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
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