2 years ago

That was quite a nice 2 year break


The reason I took a break is complex, but it can be summarized with "I suck at planning".

I have a thingy where I would overhype my projects to myself, causing them to grow out of proportion.

This cancelled like five projects.

I have decided just focus on games with a smaller scale (Like Amongtale) to avoid this.

I only will upload anything if I feel like it ready for release or is noteworthy, so don't find another silence on radio unexpected



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The christmas blog update

I have a pretty weird concept for a top-down game that I'm currently working on.

I may still doing that thing I said 5 months ago

I'm going to do what is called a great plan.

How good are you in fights?

Me:

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.