Next up
Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
Remember when FNAF was this simple? | Corrupted Files (Work in Progress)
What am I doing with my life
New poster to accompany trailer
Just released my first metal single!
Check it out if you haven’t already. That would be awesome
https://artists.landr.com/056870498317
Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
Proving the unreal 5 haters wrong by getting my fangame to run run at 400+ fps
Kinda surprised myself honestly
Guys I met Shrek
Since we hit our goal on the vortex charity stream here is the Spike’s Ahoy! main menu theme! (Composed by @ExpoDev ) hope you guys like it and remember to go and donate! https://youtu.be/OpKKu7Y5mtA?feature=shared
Been working on an FPS side project in UE5, and decided to throw away way too much of my life and make a battlefield style destructible building. IMO the physics might be better than battlefield lol, but DANG LOOK AT THEM WALLS CRUMBLE
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