Next up
I made a game that simulates running a seaside dessert shop, where you need to survive in high operating costs and fierce competition.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Finished work on the emotions of a new character for the tank universe
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Why walk when you can jump?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect













0 comments