
Next up
This is how it feels like when trying to make the animatronic NPC work properly:
Building system is complete (btw the blocks and items are temporary, and so is the environment except the sky)
The horror part kicks in when its nighttime; daytime is about preparing for night!
Anyways, i'll be working on the nighttime part next :)
Animatronic modelling time!
The current model (no textures yet) I am working on is Fredbear, but not the one you know.
If you have suggestions for animatronics, drop them below, and I'll see what I can do :)
Asides from the animatronic modeling stuff, I have also been working on the whole camera and animatronic system! This image is just an early sneak peek (using placeholder assets, like the 2d foxy) before I put out actual footage of the gameplay :)
Day vs Night!
Flashlight can be toggled by pressing [F]
And yes, those checkered blocks are player-placed; the actual office is prebuilt and cannot be destroyed.
... if you aren't in your office by nighttime, you don't wanna know what happens...
So I built a test interior to test the building system in FNAF Stuffs The Universe...
i'm going to stay in the office for now
(cropped the UI out btw. also put a watermark in case i post this video to my channel eventually)
What a view...
(placeholder objects btw)











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