Next up
New Jobs and Characters
With the implementation of Shattered and Kinster, the #ReunionFate demo is getting closer. Only the gameplay and interface are still pending #IndieDev #PixelGame #HorrorGame #IndieGame #FantasyGame #DarkFantasy #TerrorGame #Monster
The Beta is being prepared
After a long break in development, Metal Killer Beta is being cooked and prepared with the things it must have and that I already learned to put in it
#IndieDev #GameDev #MetalKiller #PixelGame #PixelArtist #Shooter #Action
Commissions and art
Thanks to Brawlhalla, someone has hired me to make some custom map commissions for their own club, this will help #ReunionFate a lot.
#DigitalArt #DigitalArtist #Digital #Art #Artist #Brawlhalla #Commissions #Commission
Music Extension
Due to TuneCore's policies, if I want to upload the #ReunionFate OST, the music must be longer than 1 minute, so I'll be extending it from 30 seconds to 1 minute.
#Music #HorrorGame #IndieMusic #Soundtrack #GameSountrack #GameDev #OST
Anatomical Improvements
I can finally continue developing the characters, and Shattered will be the next to be added, as a character who can walk around the map.
#PixelGame #IndieGame #PixelArtist #ReunionFate #GameDev #PixelArt #Characters #HorrorGame
News about the game
I might not have much news about #ReunionFate, because I want you to see it in person. The demo is almost ready, I just need to tweak the code.
#IndieDev #PixelGame #PixelArtist #HorrorGame #GameDev #IndieGame #Pixel #Fantasy #DEMOGame
Epic Walk
I've finally finished Shattered's walking animation. There are still a few details to be tweaked, but it's a start and great progress to finally get this done.
#PixelArt #PixelArtist #PixelGame #PixelAnimation #ReunionFate #HorrorGame
Deprecated Features
I'm aware of all the tweaks for #ReunionFate, so I've decided to remove deprecated features and implement them better during gameplay.
#IndieGame #HorrorGame #PixelGame #IndieDev #GameDev #PixelArtist #TerrorGame #Monsters
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