So... we've encountered a peculiar bug that is REALLY INCONSISTENT where some players, after dying like 25+ times will start running into problems with clones until eventually the game softlocks. We do not know what it is that is causing this bug, and while most players will never encounter it, we do wanna see if we can fix it JUST to be safe.
We also decided to add a few polishes to a few of the animations while we're at it.
The video version has been recorded, though, and is pending editing, but we may just have to push the release to tomorrow to ensure this game is as good as it can be.
If I didn't have to work at 2 AM tomorrow I'd stick it out for a release tonight, but retail is retail. x_x
Next up
Core Conflict Build is HERE!
Betatesting Underway
First Devlog - Smooth Sailing
Happy Anniversary! + New Gamejolt Port
First Batch of Fixes
Surprise Update!
NEW RELEASE - Battle of the Ages & Prime Time Turnabout
Happy Anniversary! Some Cool Updates
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?












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