Next up
I'm super intrigued by the weirdcore aesthetic, and I hope to one day design a game in its style. Some kind of surreal point-and-click psychological horror exper🥶ience
Fun fact, some parts of Recharm's menu were inspired by weirdc
it's pretty scary dude
child events my beloved bruh
Help Wanted!
Recharm 2
radio... it's 3d modelled cause it's not a mechanic in the main game it's for the extras
JOLLY ANNIVERSARY EDITION POSTER:
all that needs to be done is the 6 am screen (still, the showcase vid isn't being recorded by me so it'll take a few days to come out)
huh...
I swore to myself I wouldn’t post anything to avoid spoiling the new gameplay… but here’s a small sneak peek, the most exciting feature yet: your character’s legs move when you turn
guys what could this entail




















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