Game
Treasure Island 2 Recharm
3 years ago

the build is now fully done, however, it has some bugs (the intro doesn't work for one) which i am going to look into and fix so i'm hoping to send it to geyseghem tomorrow




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I'm super intrigued by the weirdcore aesthetic, and I hope to one day design a game in its style. Some kind of surreal point-and-click psychological horror exper🄶ience

Fun fact, some parts of Recharm's menu were inspired by weirdc

it's pretty scary dude

realest album cover of all time

phantom foxy pixelart

41 minutes

all that needs to be done is the 6 am screen (still, the showcase vid isn't being recorded by me so it'll take a few days to come out)

psycho

i'm the biggest wald i'm the biggest waaald!

stiffy uh

Last month I showed a small preview of a pre-overhaul post-night section from Evergreen. Here's another one. Some props here are being reused for the new Vault levels. (2022-2023)

how are these games real