Next up
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I'm super intrigued by the weirdcore aesthetic, and I hope to one day design a game in its style. Some kind of surreal point-and-click psychological horror experš„¶ience
Fun fact, some parts of Recharm's menu were inspired by weirdc
it's pretty scary dude
realest album cover of all time
phantom foxy pixelart
41 minutes
all that needs to be done is the 6 am screen (still, the showcase vid isn't being recorded by me so it'll take a few days to come out)
psycho
i'm the biggest wald i'm the biggest waaald!
stiffy uh
how are these games real















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