The enemy not killing you problem is now fixed, thanks to DaggerHog. Also i’ve now improved the movement mechanics so gameplay is (hopefully) much better. Also the levels have been improved and new winning screen added and once again more levels will be added if you like this game so dont forget to level a rating and comment! Also a little thanks to Geo_14 for helping me out! Thanks, Lewis (Developer)
Next up
art comission.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
The whole squad is here!
Interested? Follow me!
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Levels' maps.
2d lighting experiment
it happens
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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