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Errr I haven't really posted much here, I'm trying I swear. I'm learning to do much better and accurate ps1/psx style low poly models as that's the design I'd like this game to be in. I'm following a couple tutorials. Here's what I've made.
been a while since i posted any updates, modelled this little....thing... idk what it is. I searched up pizza kitchen equipment and this showed up. Not showing textures cause I'm not 100% happy with how its turned out so just the wiremap for now :D
I'm currently doing a game development course, taking a chance with #unity is pretty interesting considering I abandoned it a long time ago. I made this environment as like the inside of some transport space ship or something idk, give me any opinions 

not the best example photos considering how much I've added since I took these this morning but, another day on my course and a BUNCH more progress. With how its coming along I might consider releasing it on here
BENDY!! #Fanartfriday
le traffic cone
so I accidentally made the game look flipping amazing
literally look at these screenshots
my cpu is dead because of how many material editors I had open lol :(
fullscreen for best view
EDIT: HOLY DAMN THANKS FOR THE FEATURE IN THE BATIM AND UE4 COMMUNITY











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