Fazbear and Company has been cancelled for now. The reason for this being I got a new computer recently, due to my old one having a broken fan, which melted my GPU. I had backed up my files, but am now unable to get them back. As such, I have decided to cancel Fazbear and Company. However, I do have some good news.
Me and a couple of friends have banded together to create CogBox, a new video game studio. We have started work already on a new Outlast-inspired game involving a forest in Europe, and I hope to put up a page rather soon. I apologize for having to cancel, and I hope the new project can at least somewhat replace it.
-Gizmo
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Cash Banooca
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
ooh yes..
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
I remade my main character, what do you think? :)










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