Next up
literally 1984
This character is called e^deki
They are a raccoon who doesn't strongly feel emotions.
They'll appear later in area 1!
Front and back sprite by @Joe98912 , side sprites by me. Animated by me.
(Side sprite might get ears re-worked soon)
Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)
Here at redleaf industries, we have expert planning capabilities :3
chillin' by the SYRUP cooler
aaaaand the week of trees kicks off with one unfinished tree! may have underestimated how hard it is to draw one of these things, had to spend a lot of the day learning proper techniques. this will probably be more like the 2 weeks of trees xD
tell your friends AND foes!! (art by @NerNot1 )
To whomever it may concerneth
Well, I've decided. I need an artist to help me out here.
The concept is right here - the game needs these completed to release the first demo! If you think you can do it, reply to this post.
There will be 12 tree variants, 6 common and 6 unique.
MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)
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