Game
The Classroom
8 years ago

The Classroom update


So I watched a number of the play-throughs on YouTube and spotted people were having difficulty knowing which person said what.
So I have added colours to the text using the Text Mesh Pro add on in Unity. Hopefully that will help.

Also I added depth of field using the Post Processing stack to add a creepier atmosphere.
I wrote all the camera movements myself which was hard, I am excited to see the Timeline and Cinemachine add-ons for Unity. They look so much easier to use to help get the atmosphere of the story across. I will use them for my next game, which will be a follow up the Classroom.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? ๐ŸŽท๐Ÿ˜Ž

No? ๐Ÿ˜ฏ Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? ๐ŸŽท

Let us know what you think about it and have a great weekend!

We are under attack!

Path of Kami: The Evolution of the Lore

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model๐Ÿ—ฟ

Werehog transformation process. #sonicunleashed

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.