Game
The Classroom
8 years ago

The Classroom update


So I watched a number of the play-throughs on YouTube and spotted people were having difficulty knowing which person said what.
So I have added colours to the text using the Text Mesh Pro add on in Unity. Hopefully that will help.

Also I added depth of field using the Post Processing stack to add a creepier atmosphere.
I wrote all the camera movements myself which was hard, I am excited to see the Timeline and Cinemachine add-ons for Unity. They look so much easier to use to help get the atmosphere of the story across. I will use them for my next game, which will be a follow up the Classroom.



0 comments

Loading...

Next up

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM