Game
Hollow shift at Freddy's

5 months ago

"The clock has just began to tick down... Yet you are almost out of time."

ONE...HOUR...REMAINS

Secondary Freddybear model by: @HanckReincarnated5006




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A Major patch for the project will release Friday afternoon, it'll include bug fixes, balancing changes and even new features!

Wow 90 followers. Thank yall so much! Hollow shift at Freddy's is feature complete and will be releasing either March 31st or April 1st 2025. We are so excited to see peoples reaction to this project, we've spent the last 9 months working on this project.

Well the all max mode/hardest night; Which is Hour 6 on Hollowcore mode is possible! Just gotta finish up one last bug and the game will be 100% complete!

We are doing final beta testing for the final build of HSaF, I was not lying, the game really is releasing April 1st. It's just such a coincidence because it'll be a time where most of the devs are actually online for the release. Weird timezone things.

One Night at Freddy Fazbear's OST - Overdose Remix/Cover by @spacedocker and @kazovsky Pre-release version.

Original Music by Karl Casey (White Bat Audio)

We've heard your criticisms and want to thank you for your guys' support. Bug fixing will come around Monday to Tuesday! Our main coder @paperpossum needs a lil break from coding.

Hollow shift at Freddy's is releasing in the next hour or so. Beta testers have beaten the hardest night (Hour 6, hard mode on) and we've found no other bugs with the project!

Some screenshots of One Night at Freddy Fazbear cameras. WIP

Hollow shift at Freddy's v1.0.7 is out!

Sorry this patch took so long but @Paperpossum (our main coder for the project) was on a break.

Read article for patch notes