Next up
New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!
The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!
WIP
New prototype house exterior & Slight Redesigned Interior :)
Will post some screenshots of the interior once it gets properly furnished
Added proper window jumping and swearing when the Neighbor is in hunt mode
In the next update, you can expect to find loads of secrets and... lore????? >:)
We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes
The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo
Trophies are now implemented :)
From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.
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