Game
Point Origin : Servant to the Monster Lord

1 year ago

The concepts are now fully written down. See you this week for the next Cz Studios Youtube Channel Announcement! (Game Presentation and Genesis : Episode 0 Announcement)




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It has now been a little more than two weeks, and I have nothing much to show right now. So far, my courses on Unity are going well, and am learning what I need to learn.

Almost done with the basics, soon moving to more intermediary stuff. More bellow.

I have to say, there is no feeling like finally becoming capable of designing the game of your dreams. It's both strange, beautiful and terrifying at the same time.

Time for an update on how the prototype is going.

Alright, it's been a while since the last "True" update, and i wanted to give you a little update on where things stand at the moment.

V 0.4.0 - Player Control and Data type Systems update

A hell of my own making, and a deadline hit. I most certainly have gone insane this time around.

I forgot February only has 28 days.

..Oh yeah and here are some teasers as an excuse and announcement for the coming presentation video.

So apparently Unity's CEO decided to start taxing us Peasants. Here's what it means for SotML and even CZ Studios's beginning in general

Happy 2024 , and an explanation onto what has been happening over the course of the past 2 months or so.

And so he hits the end of the first pathway. And you know what? He even made a mini game at the end! How joyous.

https://youtu.be/AXbdcnk8NK4

See you in roughly two weeks for the next update!

Ball-o-Bot mini-game : https://drive.google.com/file/d/1oLYoorwa0tyv9UiKtGPeor80j_3D7tJ…

Box Breaker, Food Munchers, and someone with a brain that's getting bigger.

Here be the biweekly update, and here be something you can also play with if you're interested also!

Alright my boiz, it's been longer than i had anticipated because a few things happened :

1. I have finished my coding courses.

2. I have been actively working on the Game prototype, and managed to make roughly half of it.

So see you soon with a build!