I chose Construct 1 for an engine since the tools that are given to me are, more or less, exactly what i need. The game has few parts/levels and i was working on one of them today. There is still no art of any description in game and the whole process of development seems a bit slow. I was thinking to stream what iām doing but at this stage it would make no sence. I do, however, think that i will be streaming last few days of the development.
Next up
art comission.
"Thanks guys for endless hours of fun." š
(My first fan art. Read the article, please.)
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Finished work on the emotions of a new character for the tank universe
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated āļø
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698










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