I chose Construct 1 for an engine since the tools that are given to me are, more or less, exactly what i need. The game has few parts/levels and i was working on one of them today. There is still no art of any description in game and the whole process of development seems a bit slow. I was thinking to stream what i’m doing but at this stage it would make no sence. I do, however, think that i will be streaming last few days of the development.
Next up
So
i may or may not make an full art of some person or i may just leave this like that-
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Werehog transformation process. #sonicunleashed
Terraria
a drawing I did because I was bored😪. But I love how it turned out.😊
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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