3 years ago

the development has sarted and the plans have been made! curently we are making the EXTREME basics, like: movement, main menu, and interactions. more will follow in later updates!

if you want to you can try out the current version on the studios page!


we here at Dull blade wish you all a mery christmas and good new years! and therefore we are making our biges project to date!

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art comission.

Microsoft Windows XP Unprofessional (windows logo prototype)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

My D&D art for my family so far (WIP if you couldn't tell)

Levels' maps.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

it happens

Double Rainbow!!!

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!