I will be the first to say that marketing is not my forte. However, with an impending demo release and hopefully a full release this year, it’s been on my mind a lot. Frankly, I don’t even know how to describe Perspectrum well. I am a firm believer that if you can’t say it in a sentence, you don’t really know what you’re saying. Let me tell you, I have no idea what I’m saying. It’s been a real hurdle for us to overcome. I kept thinking that the marketing would be obvious later in the development cycle, but boy was I wrong. Words of experience: start that earlier than we did.
Next up
Bandana Dee the Dream Friend
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
a drawing I did because I was bored😪. But I love how it turned out.😊
Colorful Fox
Happy Late Easter!
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
NEW AWP DESIGN !
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.










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