I will be the first to say that marketing is not my forte. However, with an impending demo release and hopefully a full release this year, it’s been on my mind a lot. Frankly, I don’t even know how to describe Perspectrum well. I am a firm believer that if you can’t say it in a sentence, you don’t really know what you’re saying. Let me tell you, I have no idea what I’m saying. It’s been a real hurdle for us to overcome. I kept thinking that the marketing would be obvious later in the development cycle, but boy was I wrong. Words of experience: start that earlier than we did.
Next up
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I was bored, so... ManutKat.
Just a Pico sprite
Werehog transformation process. #sonicunleashed
Microsoft Windows XP Unprofessional (windows logo prototype)
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Showing off player 2 😎
What do you think?
I worked so hard to get all four of them to the end safely, but then...
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