Game
Hugs
9 years ago

The Difficulties of Marketing


I will be the first to say that marketing is not my forte. However, with an impending demo release and hopefully a full release this year, it’s been on my mind a lot. Frankly, I don’t even know how to describe Perspectrum well. I am a firm believer that if you can’t say it in a sentence, you don’t really know what you’re saying. Let me tell you, I have no idea what I’m saying. It’s been a real hurdle for us to overcome. I kept thinking that the marketing would be obvious later in the development cycle, but boy was I wrong. Words of experience: start that earlier than we did.



0 comments

Loading...

Next up

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

I-Buki

Mio-Da!

Ibuki Mioda!

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

An infected room from the second part of Cybel ! Are you up for some cleansing?

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100