Game
Hugs
8 years ago

The Difficulties of Marketing


I will be the first to say that marketing is not my forte. However, with an impending demo release and hopefully a full release this year, it’s been on my mind a lot. Frankly, I don’t even know how to describe Perspectrum well. I am a firm believer that if you can’t say it in a sentence, you don’t really know what you’re saying. Let me tell you, I have no idea what I’m saying. It’s been a real hurdle for us to overcome. I kept thinking that the marketing would be obvious later in the development cycle, but boy was I wrong. Words of experience: start that earlier than we did.



0 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Alone Together....

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

Subscribe to technoblade

Among us_into Madness

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…