Game
The Lonestar Trainer
5 years ago

The effects and cooldown system now works! I'm going to add a poison effect and make a healing effect (and a support monster to go with it) now.




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Just reworked the spawn system for items! Now random chests spawn in different locations in the map, and when opened contain items from a random category!

Link and info about my game, Delivery Bird, are below!

Lots of changes today! I added the option to adjust inventory slot scale manually with sliders. I also added some visual effects, such as UI textures and health bars! Once all the island levels are done I'll post a demo.

My favorite spot in Delivery Bird so far. I want the whole game to look like this, and I think it's going well!

Find out about the game below!

Time for said monster... Big Sharky!

A view of the new inventory! A new addition in the V0.3.5 update!

Find out more about the game below.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)