Next up
First level layout prototype. As you can see it is very simple and needs tweaking.
This is the final enemy sprite for level 1. These enemies aren't that smart and only move from side to side.
The player HUD Image and the background for it. Works pretty well but may still need some tweaking.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Have a good Boi
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!











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