Game
Shifts At Beaver's: Grand Opening



1 month ago

the final version of the office.




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FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

The Office Screenshots. Anyway, still changing the ai system, should be enough of it now

Hoc Accidit Hominibus Qui Nos Turbant - 1984

Gazerbeam is finished!

Some subtle model changes

office gameplay (there is a little bit of a lever glitch but ill fix it eventually

making T.W.D'S new head model.

The shadows are still flickering but we got 3 objects being "rendered" with prob accurate or not, shadows (at least it's something) and there's no bit chocolate thing now, with two lights interacting.

My AWWJ 3 Build looks different...

more improvements to the 3d engine i made in turbowarp