Game
G4M3R_
9 years ago

The First Devlog


print(“Hello World!”)

Hello guys, Bennet here!

I’m the programmer and assemblist of G4M3R_ and I
wanted to share my first thoughts on the game.
We (Simon [The designer] and me) are in the early
development stage, but we planned a lot of things already.
I, personally, am learning to program through this.
We are using Unity3D and Blender to design the models and maps,
and MonoDevelop and Visual Studio to program the scripts.
I hope that you will have fun with the game, the first screenshot
will be going online this evening at 8pm GMT.
Bennet Fear signing out!



0 comments

Loading...

Next up

The Concept Room

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

I worked so hard to get all four of them to the end safely, but then...

Levels' maps.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Colorful Fox

Happy Late Easter!