Game
G4M3R_
9 years ago

The First Devlog


print(“Hello World!”)

Hello guys, Bennet here!

I’m the programmer and assemblist of G4M3R_ and I
wanted to share my first thoughts on the game.
We (Simon [The designer] and me) are in the early
development stage, but we planned a lot of things already.
I, personally, am learning to program through this.
We are using Unity3D and Blender to design the models and maps,
and MonoDevelop and Visual Studio to program the scripts.
I hope that you will have fun with the game, the first screenshot
will be going online this evening at 8pm GMT.
Bennet Fear signing out!



0 comments

Loading...

Next up

The Concept Room

We are under attack!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

Explosive domino effect