The first Minecraft game on Scratch to have lightning like in the original! (Block par block light)
Next up
I'm adding a chat and some commands to my game! I also added particles (big thanks to @TheGreenFlash for them)
I added new blocs and made a big optimisation, 1 FPS at res 8 -> 25 FPS! Now you can look around with your mouse :D
Made a new version of my engine only for textured models! Super fast! (15~20 fps at res 2 and perfect sorting, thanks to z buffer)
codebombs go brrrrrrrrrrrr
Render distance of 13 chunks
Onix (left) Knox (right) Mio/Tails (middle)
I just published my Scratch 3D engine on Gamejolt! If someone want to try it: https://scratch.mit.edu/projects/753555952/ or if you want the spyro castle: https://scratch.mit.edu/projects/767782783/
Working on a new version of my Minecraft recreation on Scratch, this one is ~3x faster, supports mobs and non-full blocks (like slabs). I rewrited all the rendering engine for this, I did not shared/updated the project for now :)
what ya'll think?
Before/After
I made a new thumbnail using 1) A new and more realistic ambient occlusion (Added it in game, not only for the thumbnial)
2) The new lightning system
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