Greetings, Subjects! 💻
Today, we dropped our first trailer, and your reaction has blown us away. We’ve been reading your comments and we see how eager you are to unravel the mysteries of this digital nightmare.
And right now, on the 13th, hot on the heels of the trailer, we are officially confirming: on April 20th, the game officially launches. The very first base version of "SIMULATION" will be available to everyone. But we want to be completely transparent with you — this is just the tip of the iceberg.
The April 20th release marks the start of our Early Access journey. We chose this path because we want to evolve the game's universe together with our community. The Simulation will expand, mutate, and become more complex right up until its final release.
Here is our official Roadmap for the future:
🔹 PHASE 1: Initialization (April 20th) The base game launches into Early Access. You will learn the core parkour mechanics, meet the Chaser, and make your first attempt to challenge the Core. The foundation is set.
🔹 PHASE 2: Global Update 2.0 (Already in active development!) A massive expansion of lore and gameplay. We are adding:
Hidden Archives: 5 secret terminals revealing the tragic fate of previous subjects.
New Zones: Dangerous platforming in "The Abyss" and the vertical "Archive" tower.
True Ending: Collect all memory fragments to generate a "Patch Module," allowing you to heal the Core instead of destroying it.
Boss Phase 2: A deadly orbital death beam that forces you to survive using dynamic bounce pads.
🔹 PHASE 3: Two Major Story Expansions The system will try to stop you. We are planning two large content chapters introducing entirely new biomes, unique traps, and enemies far worse than the Chaser. We will finally answer the ultimate question: Who is Subject #001, and what truly hides behind the title of Architect?
🔹 PHASE 4: Global Patches & Enhancements A series of updates focused on replayability. Expect new challenges, hardcore modes, physics tweaks, and a ton of secrets for those who love exploring every single pixel.
👑 PHASE 5: ULTIMATE EDITION Release The end of our journey. The game will officially leave Early Access as a complete, highly polished package containing all accumulated content.
💡 A Note on Monetization & Support Developing a game of this scale requires resources. The project is currently in its early stages, but as we progress through our Roadmap, we will explore different monetization methods to support development. One thing is certain: the final Ultimate Edition will be a paid premium release. Early Access is your chance to witness the birth of the project!
Get ready. On April 20th, the cycle begins. And remember: Never trust the System. 👁️🗨️
















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