Well, the voice actor is busy, so I must understand his inactivity. Unfortunately, there are no finished calls, because if I launch the game without any calls, the lore and mechanics wouldn't be explained. So thinking about it, if the game doesn't have a single finished call, I created a frame of the notes of all the calls (without audio, but with texts, although I could use that as subtitles) I'm coding this frame, and finally, these days the game will start its beta test, so if you want to try the game, tell me here and I'll pass it on to you, so I already have a beta tester.

and if the game already has all the calls finished, I will patch the game and use this frame of "calls in a note" to put the audio and subtitles of the notes of the calls I made
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