Hello, folk. Procedure-Alpha just entered pre-alpha state for the jam. This build was very rushed right at the end. There’s still tonnes of bugs to get rid of. We worked hard for this early-early release and it might not be what we hoped for. But things will get better! Be sure to follow the game to get development updates!
Next up
Environment Progress #2 Procedural Environment for your pleasure!
Update progress Hello, dear followers. We’re working on a better building system and more environmental hazards! That means a weather system! We don’t really have anything to show for it for now, so have an image of the better polished main menu!
Environment Progress #1 Yo hello peeps. @anthonyme00
here. Have a sneak peek of the Base. It will be fully editable of course.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Alone Together....
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Coming Soon...










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