Okay so… What’s up. It’s been a while. So I just came to say that I am trying to start development of the game back up. Though it will take a lot of time. Being away from creating games for so long has made me forget everything so I am going to have to work from the very start. With the help of some friends I should be able to get the game back up. I apologize for being away so long but I think this will be a good thing for me. So hang in there because the game is back in development and I hope it stays that way.
I you would like to support me and the game consider donating: https://www.patreon.com/lobstergames
Thank You.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was bored😪. But I love how it turned out.😊
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
Double Rainbow!!!
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