According to the poll created yesterday, most people want the screen resolution to be changed to 816x624 (The original resolution was 1004x720)
The poll only lasted 10 hours because I needed to get the answer as soon as possible (because I needed to know if I should start remaking the game in that resolution or not)
Now I should probably present all the pros and cons of that change:
Pros:
-The resolution will be closer to DSaF's 800x600
-The backgrounds will no longer be sliced, full images will be displayed
-All the images will fit the screen nicely, due to being the same size as the screen resolution (Instead of some messy stuff I did back in the day, for example scaling a 1000x1000 image to fit on 1004x720)
-The images will appear more "high-quality" (Due to them being smaller, I will not have to scale them up anymore [Most stock images are not available in resolutions bigger than around 900x700])
-Smaller file sizes, for obvious reasons
Cons:
-Some images might not fit on the screen (For example the stage with Freddy, Bonnie and Chica; they're taking up a lot of space, I'll need to remake their renders to fit the screen)
-The process will take some time, because I need to change every single image file, background image file, battle sprite and all the commands in the game's code, to fit the new resolution. It'll simply take like a week or so, on top of all the other things I have in plans.
That'd be all for this post, cya in the next one
Next up
Who let me cook...
Ok, now I actually have something to show you: The new replacement for Dave's Token Stealer! A purely text-based gambling game was kinda boring, so I gave it visuals, and made it into a slots machine (the rest of the arcade is still a wip) See you soon!
Here's the footage of the bottom floor room transfer system, remade after my files got corrupted. (Also a sneak peek of some new renders, made in SFM) If you think some details should be changed, let me know in the comments. For now that'd be all, cya
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-THE WITHERED ANIMATRONIC'S HAS ARRIVED-
!!!These animatronics do not mess around when its time to awaken from their deep slumber!!!
The new (and improved!) demo has been just released on the page! A demo of DSaF: DL Remastered is now available to download, so go check it out! If you have any ideas, questions or in case you find any bugs, leave a comment on the game or this post
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Reaching the Goal #SaveJim
As promised, here's some footage of the brand-new clickable camera system: (Some details may be changed in the future)















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