Game
Space Sim (Name TBD)

5 years ago

The grind continues...

Progress on the rocket, lighting, atmosphere and more!




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Work continues on 0.3, lately I've been working on the rocket and rocket building system.

Hmm, what is this that a picture of?

0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.

Changelog bellow

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Just a Pico sprite

I worked so hard to get all four of them to the end safely, but then...