Game
Space Sim (Name TBD)

4 years ago

0.3.0 is out! Its been a long hard road, but now we can finally focus on the core of the game, the voxel system.

Changelog bellow


0.3.0

(Engine and Graphics) 17/1/2021

CHANGED

1. Main Menu.

1A. Removed controls, credits, and options menus. these will be added later.

1B. Main menu is now 3D.

1C. Planet now rotates.

1D. Added more detailed version text and fps counter, accessed with "f3".

2. Planet.

2A. Added new texture.

2B. Added atmosphere.

2C. Added rotation.

2D. Added clouds.

2E. Updated launch pad.

2F. Updated colliders.

3. Sun.

3A. Added sun model.

3B. Added sun texture.

3C. Added colliders.

4. Rocket.

4A. Added new rocket model.

4B. Added rocketpart system for future builds.

4C. Added new rocket textures.

4D. Updated scripting.

4E. Updated colliders.

4F. Added sound system for future builds.

5. Camera.

5A. Added camera controls

5B. Increased render range.

6. Graphics.

6A. Added post processing.

6B. Updated to new render engine.

6C. Updated or replaced all textures and materials

6D. Added new skybox.

7. Engine.

7A. Updated to 2019 LTS version of unity from Unity 5.5.4p4

8. Physics.

8A. Updated and reworked gravity.

9. Subsystems.

9A. Added system to measure world coordinates relative to player.

10. Scripting.

10A. All misc scripts updated.

11. HUD.

11A. Updated HUD.

11B. Reorganized HUD.

11C. Added throttle.

12. DebugHUD.

12A. Added DebugHUD accessed with "f3".

13. Pause Menu.

13A. Updated Pause Menu.

13B. Reorganized Pause Menu

14. Photo Mode.

14A. Added basic photo mode accessed with "f2".

BUGFIXES

1. Fixed floating point bug at large distances.

2. Fixed bug where objects in the distance would appear to "melt" away.

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