Hey, gang!
In this month's update, Nozomi's Zombie route rewrite is well underway. It's changed quite a bit from the original version and is a lot more ambitious as I try some new things with it to set it apart from Nozomi's Trance route.
Elsewhere we have another load of new art added to the game, with the added CGs on the Trance and Sleeper Agent routes particularly memorable. There are now 90 unlockable CGs in this game, which for a visual novel that can still be had for free is rather incredible~
All that, plus a couple fixes to longstanding issues, is your lot for this month. In July I'm intending to continue with the Zombie route rewrite while the new artwork continues to come in.
Until then, enjoy the update and I'll be back next month as always ^^
What's New
WRITING: Second rewrite of several scenes for Nozomi Zombie script. Rough dialogue has been laid out through to day 6
CG: New CG assets for the following storylines: Villainous Sleeper Agent, Hiroko Ticklish Hands (x2), Nozomi Zombie, Nozomi Trance (x2) and Sayori Doll
CG: A few more assets added to the classroom CG. The character's facial expressions in some of the classroom scenes should match up better with what's happening now
CG: A couple more assets added to Sayori's first Doll CG in her room. The assets are used in a scene towards the end of the storyline
FIX: Changing languages on a line of dialogue that includes a screen animation (i.e. shaking effects) should no longer produce an error
FIX: For Redemption storyline, fixed a display bug which prevented a background from being displayed during an early scene
FIX: For Doll storyline, fixed a display bug that occurred during the doll pose scene
Spanish localisation: Various edits and corrections to the existing script
Word count is now around 279,000
Minor typo corrections
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